How are nations, states, counties, etc., borders determined? In general, the lines “should” follow topography and culture. But then Gerrymandering, wars, and general mayhem, usually about the economic and political wealth, define those lines.
Grouping things using boundaries is critical for providing context. Great, how to do it? And what’s really going on?
In Castpoints, locations can be defined by anyone with a high ROI rank. The definition includes typical things like shape and altitude, but also includes height, and importantly, a label that does not need to be unique. Once defined, it can’t be changed.
When people select locations for their items, they can have a range of choices and will mostly pick the one that will help them generate the most ROI. In other words, location designations are in competition, and the deciders are the ones with the most at stake.
If a nation has big political change, other nations have to decide the “legitimacy” of the new name. Its crazy politics. If 2 names are in competition, let them. But also let commerce flow without having to worry about labels.
“…commerce… with all nations, entangling alliances with none.” — Jefferson
Taxes (root: censure) are slavery. Kings like big kingdoms because that means a big tax base. Castpoints has no slavery. Fees are collected at the point of sale at the smallest subsidiarity (root: to help) level. Bigger municipalities can’t just take the money. They have to offer something in return. In Castpoints, everything is an order. So county A might offer a town XYZ. Adjacent county B might offer something similar. Neither order is executed until all the stipulations are met. This is how people “vote”. Everything is transparent, and everyone has performance bonds, so there is very little risk. This style of resource allocation has been partially validated.
A few simple changes allow decisions to move from fait kings to peers comparing ROI. That is the power of emergence, like the organized beauty of a snowflake.